← C EnglishChapter 03 of 13

Operators

## Learning Objectives - Master arithmetic operators - Understand comparison operators - Learn logical operators - Work with bitwise operators ## Arithmetic Operators ### Basic Operations ```c int a = 10, b = 3; printf("%d\n", a + b); // 13 (addition) printf("%d\n", a - b); // 7 (subtraction) printf("%d\n", a * b); // 30 (multiplication) printf("%d\n", a / b); // 3 (integer division) printf("%d\n", a % b); // 1 (modulus/remainder) ``` ### Division Behavior ```c // Integer division truncates printf("%d\n", 10 / 3); // 3, not 3.333 // For floating-point printf("%f\n", 10.0 / 3.0); // 3.333... ``` ### Increment/Decrement ```c int x = 5; // Pre-increment/decrement printf("%d\n", ++x); // 6 (increments first) printf("%d\n", --x); // 5 (decrements first) // Post-increment/decrement printf("%d\n", x++); // 5 (uses value, then increments) printf("%d\n", x); // 6 (now incremented) int y = 5; printf("%d\n", y--); // 5 (uses value, then decrements) printf("%d\n", y); // 4 ``` ## Comparison Operators ### Relational Operators ```c int a = 5, b = 10; printf("%d\n", a == b); // 0 (false) printf("%d\n", a != b); // 1 (true) printf("%d\n", a < b); // 1 (true) printf("%d\n", a > b); // 0 (false) printf("%d\n", a <= b); // 1 (true) printf("%d\n", a >= b); // 0 (false) ``` ### Don't Confuse ```c // = is assignment // == is comparison int x = 5; // if (x = 10) // WRONG! This assigns 10 to x if (x == 5) // CORRECT! This compares ``` ## Logical Operators ### AND, OR, NOT ```c int a = 1, b = 0; // 1 = true, 0 = false printf("%d\n", a && b); // 0 (AND - both must be true) printf("%d\n", a || b); // 1 (OR - one must be true) printf("%d\n", !a); // 0 (NOT - inverts) ``` ### Short-Circuit Evaluation ```c // && stops if first is false if (x != 0 && y / x > 2) { // Safe - won't divide by zero } // || stops if first is true if (ptr == NULL || ptr->value > 0) { // Safe - won't dereference NULL } ``` ### Truth Table | A | B | A && B | A \|\| B | !A | |---|---|--------|----------|-----| | 1 | 1 | 1 | 1 | 0 | | 1 | 0 | 0 | 1 | 0 | | 0 | 1 | 0 | 1 | 1 | | 0 | 0 | 0 | 0 | 1 | ## Assignment Operators ### Simple Assignment ```c int x = 10; ``` ### Compound Assignment ```c int x = 10; x += 5; // x = 15 (x = x + 5) x -= 3; // x = 12 (x = x - 3) x *= 2; // x = 24 (x = x * 2) x /= 4; // x = 6 (x = x / 4) x %= 5; // x = 1 (x = x % 5) ``` ### Bitwise Compound Assignment ```c int flags = 0b1010; // 10 in decimal flags &= 0b0111; // flags = flags & 0b0111 flags |= 0b0001; // flags = flags | 0b0001 flags ^= 0b0100; // flags = flags ^ 0b0100 ``` ## Bitwise Operators ### Binary Operations ```c int a = 5, b = 3; // 101 and 011 in binary printf("%d\n", a & b); // 1 (AND: 101 & 011 = 001) printf("%d\n", a | b); // 7 (OR: 101 | 011 = 111) printf("%d\n", a ^ b); // 6 (XOR: 101 ^ 011 = 110) printf("%d\n", ~a); // -6 (NOT: ~00000101 = 11111010) printf("%d\n", a << 1); // 10 (left shift: 101 << = 1010) printf("%d\n", a >> 1); // 2 (right shift: 101 >> = 10) ``` ### Common Uses ```c // Check if bit is set int flags = 0b1010; if (flags & 0b1000) { printf("Bit 3 is set\n"); } // Set a bit flags = flags | 0b0001; // Toggle a bit flags = flags ^ 0b0100; // Extract lower 4 bits int lower = flags & 0xF; ``` ### Signed Right Shift **Warning:** Right shift on signed negative numbers is implementation-defined. ```c // For positive numbers: arithmetic shift (fill with 0) // For negative numbers: often arithmetic shift (fill with 1) int neg = -4; printf("%d\n", neg >> 1); // May be -2 or -1 depending on implementation ``` ## Comma Operator ```c // Evaluates left, then right, returns right value int x = (a = 5, b = 10, a + b); // x = 15 // Common in for loops for (int i = 0, j = 10; i < 5; i++, j--) { printf("%d %d\n", i, j); } ``` ## Ternary Operator ### Syntax ```c // condition ? valueIfTrue : valueIfFalse int max = (a > b) ? a : b; int status = (age >= 18) ? 1 : 0; ``` ### Nested Ternary ```c int grade = (score >= 90) ? 'A' : (score >= 80) ? 'B' : (score >= 70) ? 'C' : (score >= 60) ? 'D' : 'F'; ``` ## sizeof Operator ```c int x; printf("%zu\n", sizeof(int)); // Size of type printf("%zu\n", sizeof(x)); // Size of variable printf("%zu\n", sizeof 10); // Size of constant int arr[10]; printf("%zu\n", sizeof(arr)); // 40 (10 * 4 bytes) ``` ## Operator Precedence ### Highest to Lowest | Priority | Operators | |----------|-------------------| | 1 | `()` | | 2 | `++`, `--`, `!`, `~` | | 3 | `*`, `/`, `%` | | 4 | `+`, `-` | | 5 | `<<`, `>>` | | 6 | `<`, `>`, `<=`, `>=` | | 7 | `==`, `!=` | | 8 | `&` | | 9 | `^` | | 10 | `\|` | | 11 | `&&` | | 12 | `\|\|` | | 13 | `?:` | | 14 | `=`, `+=`, `-=`, etc. | | 15 | `,` | ### Use Parentheses ```c // Clear precedence if ((a > b) && (c < d)) { } // Instead of relying on memory if (a > b && c < d) { // Same, but less clear } ``` ## Summary - Arithmetic: `+`, `-`, `*`, `/`, `%` - Increment/Decrement: `++x`, `x++`, `--x`, `x--` - Comparison: `==`, `!=`, `<`, `>`, `<=`, `>=` - Logical: `&&`, `||`, `!` - Assignment: `=`, `+=`, `-=`, etc. - Bitwise: `&`, `|`, `^`, `~`, `<<`, `>>` - Ternary: `condition ? true : false` - sizeof: returns size in bytes - Use parentheses to clarify precedence

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